60 points total
Gameplay 10pts:
-How innovative is the gameplay? Is it just like any other game in the genre or is it trying to do something completely different? How well does it succeed at this?
-Is there variety? Are you stuck with just shooting something or can are there different elements to the gameplay experience? If not, then is the core element strong enough to carry the game all the way through?
-Did it try to avoid VG cliches? (QTEs, Regenerating Health, etc.)
Playability 10pts:
-How do the controls feel?
-How much do you feel in control of your character?
-Is the gameplay responsive? Does the character lag to imputs?
-How comfortable is the button mapping?
-Does it emphasize keyboard, keyboard + mouse, controller play? Can the player choose if one isn't comfortable?
Camera 7pts:
-If given control of the camera, do you feel comfortable with how well you are able to control it?
-If not given control, is it fixed appropriately?
-Does it have trouble going through walls, adjusting to your character, or focusing on key elements?
-Does it hinder your progress making the game more difficult by not giving you a good view of the area?
Fun 10pts:
-How much fun did you have?2
-Did the game succeed in immersing you in it?
-Did you feel eager to keep playing?
-Were there any boring and unnecessary sections in the game? (monotonous puzzles, exp/item grinding)
-If the game is cutscene heavy, were they entertaining?
-If it emphasized a story, was it good?
-Did the game make you wait? Or did it offer you to interact during these time? (long loading times?)
-Consider the other elements of the rubric; did bad controls, camera, sound, graphics, difficulty, flow, content hinder your enjoyment?
Lasting Appeal 5pts:
-How much content is in the game?
-Was the experience enough to keep you wanting to play?
-How long is it? Is the length appropriate?
-Is there extra stuff to do after the game? (new game plus, boss rush)
-Are there many other game modes besides the main campaign?
-Are there in-game unlockables?
-Does the game rely heavily on DLC to expand its experience?
Opinion 5pts:
-If you were to give this game a grade what would it be? 5 = A, 4 = B, 3 = C, 2 = D, 1 - 0 = F
Graphic 4pts:
-Do the character models look good?
-Do the environments look good?
-How good and smooth are the textures?
-Do the animations look awkward or fluid?
-Frames per second? Fluidity?
-Was there pop-up or late graphical rendering?
-Does the artstyle fit with the tone of the game? Does it create or diminish the aesthetics of the game?
-How well is the game presented to you? Do the menu screens look nice? Does the HUD look erratically put together?
Difficulty 3pts:
-Did the difficulty seem consistent and appropriate?
-Were there any unnecessary difficulty spikes or drops?
-Does each difficulty level (if offered) offer an appropriately increasing difficulty experience?
-Does choosing a higher difficulty only mean the enemy's attacks are more powerful, your defense lower, a larger number of enemies or does the AI improve, must you reconsider tactics?
Sound 4pts:
-Is the music good?
-Does it fit with the tone or themes of the game?
-How believable are the sound effects? Are they unique or are they just stock sounds?
-How well is the voice acting?
Flow 2pts:
-How well did one section transition to the next?
-Did the game drag on or was it packed tight with gameplay throughout?
-Does switching in gameplay elements seem believable and fluid? Were there even any?
-Was cutscene to gameplay transition fluid?
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COLLECTIONS
Games 40pts:
-Rate each game in the collection individually using the rubric above and average for the score in this section
Presentation 10pts:
-Nice looking title screens, simple to navigate
-no framerate issues
-graphics are upscaled
Content 10pts:
-How much is actually in the collection
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RANK S = 60
RANK A+ = 58 -59
RANK A = 56 - 57
RANK A- = 54 - 55
RANK B+ = 52 - 53
RANK B = 50 - 51
RANK B- = 48 - 49
RANK C+ = 46 - 47
RANK C = 44- 45
RANK C- = 42 - 43
RANK D+ = 40 -41
RANK D = 38 - 39
RANK D- = 36 - 37
RANK F = 0 - 41
EX: Donkey Kong Country Returns
Gameplay: 9/10
Playability: 7/10
Camera: 10/10
Fun: 9/10
Lasting Appeal: 5/5
Opinion: 4/5
Graphics: 3/3
Difficulty: 3/3
Sound: 2/2
Flow: 2/2
54/60
RANK A-
EX: Sonic 2006
Gameplay: 7/10
Playability: 5/10
Camera: 4/10
Fun: 2/10
Lasting Appeal: 3/10
Opinion: 1/5
Graphics: 0/3
Difficulty: 1/3
Sound: 2/2
Flow: 0/2
25/60
RANK F